Triggers

What is this?

Triggers are what will be executed upon any actions specified in the boss configuration

table of actions that can be used in specific triggers

Trigger type
Action list

BOSS_SPAWN

[message], [broadcast], [summon], [console], [broadcast_title], [broadcast_sound], [drop_item], [particle]

BOSS_DEATH

ALL

TIMER

[message], [broadcast], [summon], [console], [broadcast_title], [broadcast_sound], [drop_item], [particle]

NEARBY_PLAYERS

ALL

DAMAGE_BY_PLAYER

ALL

DAMAGE_BY_BOSS

ALL

PLAYER_INTERACT_BOSS

ALL

Trigger structure

trigger-name: # there can be absolutely any name
  type: TIMER
  requirements:
  - '[condition] %beacmcboss_example:time-to-start% == 30'
  actions:
  - '[broadcast] 30 seconds left before the boss starts'

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